Hurrah! Scareworld Magazine (“Europe’s Premier Publication Covering the Scare Attractions and Entertainment Industry” don’t ya know) has done a double page spread all about our show, Machine. Jolly good.
We’ve finally dismantled the set for Fangoria, The Machine now <sad face>, but we did take lot’s of photos of it all before it got trashed <less sad face>. We now have a nice empty garage except for a large steampunk time machine sat in the corner. We’re open to offers, it has some very minor dinosaur related damage, and a few thousand years on the clock.
We put on a little haunt for the Trick or Treaters again this year, it’s a bit toned down from our normal terrorising, but y’know, not toned down too much eh. By counting the number of sweets we had left at the end of the night we must have had about 150 happy haunters.
We’ve haunted the toilets at Poke again, we might have gone too dark this time. Apparently most of the girls have to use toilets on another floor… women eh?
This year we’ve experimented a bit and tried some new tricks, each of the 3 toilets we’ve haunted is possessed by the ghost of a different family member, the Nursery is haunted by ‘baby’ and in this one we’re using chromadepth 3D glasses with UV lit fluorescent paint to make the whole room appear to be in weird ass 3D, you really need to see it in the flesh. It’s a trick that’s pretty old hat in American haunts but we’d not seen it before over here (thanks to Dave for showing us that).
Mother’s room uses projection mapping to make it appear that the door is haunted. Take a seat and watch as the door opens again and again to reveal some bad things happening just outside the door, and sometimes in the door itself.
And Father’s room, well Father isn’t a very nice man at all. Look out for a cameo role in this room played by the latex face mask we had made for our film All The Time in The World.
A steam-punk styled adventure through time in the Fangorium. With 18 months of building and preparation it was by far our most ambitious show to date. When you pick a theme like steam-punk you can’t do half measures. This has enjoyed some massive Internet fame when Cory Doctorow called it “jaw-dropping awesomesauceular” on Boing Boing, which was of course totally awesome.
As an added bonus this year we’ve made a behind the scenes video, we’ve called The Engineers’ View. It’s a complicated beast to watch, but I guess that’s kind of the point… good luck.
We didn’t have much time this year for anything too elaborate to decorate the house with for the local Trick or Treaters, so we bunged up a screen and projected Mark Gervais’ excellent Hallowindow animation, put some speakers in the window, stapled up some torn up black sheets around the door and set the smoke machine to ‘auto’. Job Done. Apparently we got over 100 of the little sods turning up, and none of them tried to kill us or burn the house down, which is a sign of gratitude I guess.
Another year, another scary toilet instalation at Poke. This year we decieded to hit every toilet at once so there was no where to hide. Each loo is themed on a famous horror movie. Some are more subtle than others, but all are enough to make you mess your slacks. Lucky you’re already in the toilet. Guess the themes! (or just look at the files names)
Well this blog post is really really late, but anyway: This Halloween, we didn’t do a party, but we did haunt the toilets at Poke. A 3 day residency in the toilet at work is a strange thing to do, and a bit tricky to pull off in (nearly) complete secrecy, with a different theme each day – but it worked a treat, and we got a few screams. Here’s some photos.
This year there was no Fangoria party, weweretoobusy, sorry. So we took the opportunity to see what the rest of the country does for Halloween.
First we visited Thorpe Park’s Fright Night, which was, y’know, OK. They had 4 ‘mazes’ (that’s what you call walk through horror shows if you’re cool, like us), All with really good themeing, lighting, sound and (seemingly) loads of actors to jump out at you and go "BOO!". And that’s the problem, most of the mazes just seemed to lack narrative and pacing. They did have a back story if you cared to read about it or listen to an announcer as you file in but this all got a bit lost with actors simply jumping out at you and generally being a bit spooky, which made each maze feel a little pointless. That said it was all still jolly good fun, and all the normals in the crowd seemed to be pretty much terrified (we’re somehow broken, we can’t seem to get scared anymore, or maybe we’re just tough).
Next we headed north to Alton Tower’s Scare Fest. It’s only their second year of putting on a Halloween event but they definitely seem to have their hearts in it. They only have one maze actually inside the park, Terror of the Towers, and this is set in the ruins of Alton Tower’s house, so the set is instantly pretty sweet. Also they have nice little points in the maze where actors stop you and interact with you to play out scenes in the narrative (yup, they have a story, yay!) so you don’t feel rushed through. The acting is really quite good and the the maze itself is well paced with a big special effect finally. The poor chap behind me spent more of this scene cowering on the floor clawing and my back trying to get out. Bless him.
Alton Towers also have 2 more mazes outside the park you have to pay extra for, which take some degree of trudging round odd roads and going round the back of buildings to find, which only adds to the excitement. One of them, Boiler House, was good, but a bit more like Thorpe Park’s offerings, the other one, Field of a 1,000 Screams, was frickin’ awesome: Right, so last year there was a zombie outbreak in the small village of Alton, it was quarantined and fenced off from the public (this is a really nice tie in to last year’s maze and is made to feel real by a crackling radio tuned to the local station giving out warnings and easy listening music as you enter the maze), so we journey up through to the edge of the fence and a deranged Alton local invited through a hole and into the village. The hole thing is set in a proper corn field, you walk through a narrow passageway that has been cut out of the corn, all the time hearing zombie moans and growls from the surrounding pitch black corn (oh yeah, this maze only operates at night). Again they have various scenes with different characters to play through the story and help protect us from the zombies who are now hot on our trail. The finale really is great, and I won’t go into in great detail in case they do it next year but involves being locked in a small wooden cabin with zombies busting through the walls and one zombie in there with you. IT ALL KICKS RIGHT THE FUCK OFF.
So next we headed further north to a place called Farmageddon. I’m just going to wait a while for the brilliance of that name settle in. … OK then – it’s a work of art isn’t it? It’s set on a Farm (you guessed that bit) that’s normally all cute and fluffy for kids. I guess the attendance drops off in the winter so they re-invent the place into this Horror-fest thing, with 2 pretty slick mazes, one of which felt like it must be permanent it was so well built, and about 3 thousand local Liverpudlian teenagers a night, all 127% pumped for horror goodness. I’ve never felt more part of a baying mob in my life. If people chickened out of a maze they were announced by the hosts, and then jeered and boo-ed until they went running into the toilets crying. I’m not making this shit up. OK so we had to queue for 3 hours in total during the night (Freddy and friends kept us entertained though), but you can see how this place is only just starting out. As with Alton Towers, it’s only their second year, they only had one maze last year, and with the "tens of thousands of people" turning up in just a few weeks, I’m sure they’re going to up the anti next year.